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Shows the accelerations of particles in the scene in 3D space, as if one were
standing in the scene.

.. _particle_illusion_display:

The display of the simulation
—————————–

.. _particle_illusion_display:

The display of the simulation
—————————–

This is the main window where the simulation runs.

Each particle is represented by an ellipsoid (which can also be animated and
in-filled) which approximates the particle. If this is selected in the
drop-down menu, then the simulation will appear as a ball in the scene.

The actual particles appear as spheres.

.. image:: img/ParticleIllusion_view.png

In the drop-down menu there are two other options:

.. _particle_illusion_view_particles:

The particles
~~~~~~~~~~~~~~

The choice of whether the simulation should display particles or ellipsoids
depends on the type of particles. In the demo there are two different types of
particle.

A: A type of particle where all particles have the same position and move
together with the same velocity. This is useful if all particles are
supposed to be equal and if the camera has a good point of view.

B: A type of particle where all particles have their own position and move
independently. This is useful when there are some particles which are
lighter than the others, or when the particles are supposed to be able
to react to external forces.

When the :ref:`particles_are_particles` is active, then the particles are
shown in balls. If the :ref:`particles_are_ellipsoids` is active, then
ellipsoids will be used. If the :ref:`particles_are_points` is active, then
only points will be used.

.. _particle_illusion_view_particles:

When the :ref:`particles_are_particles` is active
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

:ref:`particles_are_points`
^^^^^^^^^^^^^^^^^^^^^^^^^^

:ref:`particles_are_

http://maedchenflohmarkt-ilmenau.de/?p=1900